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People have been PMing and riding my ass about this. - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: People have been PMing and riding my ass about this. (/thread-27437.html) Pages:
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Re: People have been PMing and riding my ass about this. - xBlueXFoxx - 06-12-2011 (06-12-2011, 06:36 AM)Ice-T link Wrote: non registered players should spawn at the sex shop like it was before it was changed... imo was camped too much. (06-12-2011, 10:18 AM)Blackbean link Wrote: Why not just spawn the new ones on the ship? The place where they pick their character. Read above. OHAI LVP [me=xBlueXFoxx]gets off ship[/me] [me=xBlueXFoxx] boom-boom ded.[/me] [me=faggot]G37 0N MY LVL S0N /orgasm[/me] OBAI LVP. and what-not. (06-11-2011, 06:30 PM)Pedro link Wrote: @BlueFox, I think that I was one of the guys that talked to you about this on IRC or something, but it was some time ago. I'm not quite sure, but I guess that Holden had talked about this too even before me. However, I disagree, there's no need to go out of the way making a newfag spawn for newfags. Would be cool to have different spawns I guess, or more that is, the current ones get old. Re: People have been PMing and riding my ass about this. - Tpimp - 06-12-2011 (06-12-2011, 10:19 AM)xBlueXFoxx link Wrote: was camped too much. So is the ship, no one's complaining about that though. ![]() (06-12-2011, 10:08 AM)Richard link Wrote: That's the worst solution if you ask me. When they were there, they got killed right away. The spawning seems to fail quite a bit now too though. People spawn at the elevators a lot and then get killed by people either waiting for them or by people fighting a bit closer to ship. Well let's maybe try another area. ![]() Re: People have been PMing and riding my ass about this. - xBlueXFoxx - 06-12-2011 (06-12-2011, 08:42 PM)Ice-T link Wrote: So is the ship, no one's complaining about that though. If you're going to post an idea please explain how it's going to work, what improvements it will make, and possible flaws it may have. As I see it, there will be pricks that are going to camp the noob spawn just because they can. Re: People have been PMing and riding my ass about this. - Tpimp - 06-13-2011 I didn't post an idea. Re: People have been PMing and riding my ass about this. - Pedro - 06-13-2011 Meh, yeah, that's actually true, 'old' people are going to camp at wherever you make new players respawn and it might obviously not be good at all. Alright so I got another idea: I've talked before about mapping a special interior/room which would have 2 doors and the player would decide which one he/she prefers. (if you don't know what I'm talking about at all click here.) One door would lead him/her to one virtual world with stunt stuff, while the other one would make him/her spawn at the normal LVP. This idea wasn't so well accepted, because as BlueFox had mentioned, it would separate too much the community.(which I completely agreed) There clearly are, at least, 3 different areas in LVP that have been/are beeing improved: Stunt; Race and Death-Match. The problem with having only one or two mapped areas to make new people spawn, as was said before, is that people will just be constantly killed because other people will be camping there for it. My new idea is actually pretty similar to the one that I just described above, but now everyone would spawn at the main world, exactly at LV. So again they first should spawn at a mapped interior/room, it should be a beauty room, attractive, bla, bla...but now with some more doors and punching should be disable since we don't want people to fight there, but choose what they want to then start actually playing. There could exist for example 4 doors:
Re: People have been PMing and riding my ass about this. - Kase - 06-13-2011 Pedro's idea is nice, but it would complicate things a bit too much imo. Re: People have been PMing and riding my ass about this. - xBlueXFoxx - 06-14-2011 2 worlds, no-go. |