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New way of detecting potential lamers - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: New way of detecting potential lamers (/thread-27251.html) Pages:
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Re: New way of detecting potential lamers - xBlueXFoxx - 05-15-2011 I've seen it done too, but apparently to the devs it doesn't work.
Re: New way of detecting potential lamers - Richard - 05-16-2011 "You would know 100% that I was pause laming, if you were watching me.." I guess it would help but someone could have paused before the fight. Re: New way of detecting potential lamers - Jay - 05-16-2011 (05-15-2011, 09:22 AM)xBlueXFoxx link Wrote: I've seen it done too, but apparently to the devs it doesn't work. Odd, I've never said that ![]() [Edit -xBlueXFoxx] fucking modify button is where the quote button is. :< Re: New way of detecting potential lamers - [Dx]SuicidalSpree - 05-17-2011 the most annoying thing that afew players abuse /tp is after you kill them some players tp back to you trying to kill you whilst your tiping this should be considered laming. there are ways to counter it but for new players there not going to know how to counter it and will end up being confined to the ship Re: New way of detecting potential lamers - xBlueXFoxx - 05-17-2011 (05-16-2011, 01:04 PM)Jay link Wrote: Odd, I've never said that I've suggested it in the CSI, that one Matthias guy or whoever he is said it was impossible. [Edit] http://forum.sa-mp.nl/index.php?topic=24805.0 |