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SA:MP Framerates not GPU reliant - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Miscellaneous (https://forum.sa-mp.nl/forum-4.html) +--- Forum: Gaming (https://forum.sa-mp.nl/forum-27.html) +--- Thread: SA:MP Framerates not GPU reliant (/thread-26911.html) |
Re: SA:MP Framerates not GPU reliant - xBlueXFoxx - 03-23-2011 (03-23-2011, 05:04 PM)HoogerBooger link Wrote: I would like to duel Kye, can anyone hook us up? Drive-by a shit out of him etc. He'll RP you to death. Re: SA:MP Framerates not GPU reliant - MidNight - 03-25-2011 try this rig on CS and post the results
Re: SA:MP Framerates not GPU reliant - MaZ - 03-25-2011 lmfao due to the letters being to bold, u lose alot of framerates, so they asked to change the interface to the 0.2x one Re: SA:MP Framerates not GPU reliant - Peter - 03-26-2011 Quote:Grim link=topic=28165.msg379661#msg379661 date=1300889499] The text's outline causes it to be rendered five times per line of text, rather than just once. When multiple colors are used on a single line, this number increases even further. Disabling the outlines results in 80% less text-rendering, no wonder that it's faster. Regardless, the used method to render text is slow by itself as it doesn't allow for caching of the font's glyphs and kerning/ligatures. Re: SA:MP Framerates not GPU reliant - iou - 03-26-2011 Funny how I told everyone about this, no credit
Re: SA:MP Framerates not GPU reliant - [SAE]Grim - 03-26-2011 (03-26-2011, 11:06 AM)firm link Wrote: Funny how I told everyone about this, no credit ![]() Thanks Peter. I'll be using the half transparent text from now on Re: SA:MP Framerates not GPU reliant - Nater - 03-26-2011 Wow thats neat might do the same and on another note OMG PETER IS STILL ALIVE!!! hey buddy
Re: SA:MP Framerates not GPU reliant - HoogerBooger - 03-26-2011 (03-26-2011, 10:43 AM)Peter link Wrote: The text's outline causes it to be rendered five times per line of text, rather than just once. When multiple colors are used on a single line, this number increases even further. Disabling the outlines results in 80% less text-rendering, no wonder that it's faster. Regardless, the used method to render text is slow by itself as it doesn't allow for caching of the font's glyphs and kerning/ligatures. Ey yo whatup Peter, how's life treating you? It's me - HoogerBooger. Re: SA:MP Framerates not GPU reliant - Nater - 03-27-2011 I tried it and i had no difference my FPS was same with transparent txt
Re: SA:MP Framerates not GPU reliant - Blackbean - 03-27-2011 (03-27-2011, 03:38 AM)Nater link Wrote: I tried it and i had no difference my FPS was same with transparent txtsame
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