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Mad Max minigame - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Mad Max minigame (/thread-23158.html) Pages:
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Re: Mad Max minigame - Mark - 04-23-2010 (04-23-2010, 07:56 PM)bubbles link Wrote:If you bothered to read my post Mark you would see I included the proposed limits.You said the truck has unlimited /vr in your first post, and my idea was to add an x amount of uses to it, not unlimited. Pardon, didn't mention that in my post. Re: Mad Max minigame - bubbles - 04-23-2010 The truck needs unlimited as its crucial to the game.. and when the trailer is detached it has to ram other vehicles to destroy them to get a chance to attach it again. As I said, next time theres a few people on the beta server testing give it a try. You're all making it sound very complicated etc when its as basic as it could be :-/ Boggles the mind! Re: Mad Max minigame - Matthias - 04-24-2010 How about, instead of /vr's, people have unlimited carhealth for x seconds? The truck has unlimited car health throughout the entire game then. Re: Mad Max minigame - bubbles - 04-24-2010 That could work... Also I'm thinking making it impossible for players to exit the vehicle. If their car explodes they respawn in the car - like the /race mode if you know what i mean. |