02-24-2007, 02:57 AM
Perhaps it could be implemented like this:
Admin receives cheater report
Admin types /tp id
Maybe the system can remember the report... I mean, let me try to pseudocode
And then Fort Carson is disabled when the admin does /whatever command to go back to his stuff, or when the cheater gets kickbanned/timeouted.
Of course this is a wild guess by me, if i'm wrong, sorry!!
Admin receives cheater report
Admin types /tp id
Maybe the system can remember the report... I mean, let me try to pseudocode

Code:
If(IsAdmin(id) && WasIdJustReported(tp_id){
for(i = 0; i < 999999999999999999; $i++){
FortCarsonTheHellOutOfThisPlayer(id);
}
}And then Fort Carson is disabled when the admin does /whatever command to go back to his stuff, or when the cheater gets kickbanned/timeouted.
Of course this is a wild guess by me, if i'm wrong, sorry!!

