11-19-2006, 07:59 PM
I was thinking about a fuel-thingy for the ingame vehicles. Each vehicle has a certain amount of fuel when it spawns, and when you're driving, the amount will decrease, depending on the distance you drive.
A random car, for example the Remington, has a tank with 60 litres capacity. It spawns with (for example) 30~45 litres of fuel. For each kilometer you drive, one liter of fuel will be used. When the tank is empty, the car won't go forward or backward anymore, and the driver has to get another car.
In order to fill your tank up, you have to go to a fuelstation. There are enough fuelstations in the San Andreas map to get everywhere. However, all fuelstations need a car-refuel (or whatever it is in english ) place, otherwise you can't get everywhere anymore. The fuel prices should vary, to create some sort of real-life effect
Not every car should have the same fuel-tank-capacity, a motorcycle with 60 litres capacity is quite unrealistic. I don't know about helicopters and aircrafts, but running out of fuel during a flight would be fun too
I haven't got a clue how much work this sort of thing takes, but it would add a lot of realism to the game, in my opinion.
A random car, for example the Remington, has a tank with 60 litres capacity. It spawns with (for example) 30~45 litres of fuel. For each kilometer you drive, one liter of fuel will be used. When the tank is empty, the car won't go forward or backward anymore, and the driver has to get another car.
In order to fill your tank up, you have to go to a fuelstation. There are enough fuelstations in the San Andreas map to get everywhere. However, all fuelstations need a car-refuel (or whatever it is in english ) place, otherwise you can't get everywhere anymore. The fuel prices should vary, to create some sort of real-life effect
Not every car should have the same fuel-tank-capacity, a motorcycle with 60 litres capacity is quite unrealistic. I don't know about helicopters and aircrafts, but running out of fuel during a flight would be fun too
I haven't got a clue how much work this sort of thing takes, but it would add a lot of realism to the game, in my opinion.